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Vol: 51(65) No: 4 / December 2006 

Mobile Application Development to Multiple Platforms
Tamas Vajk
Department of Automation and Applied Informatics, Budapest University of Technology and Economics, Goldmann Gyorgy ter 3. IV. Em., 1111 Budapest, Hungary, phone: (361) 463-2870, e-mail: tamas.vajk@aut.bme.hu
Hassan Charaf
Department of Automation and Applied Informatics, Budapest University of Technology and Economics, Goldmann Gyorgy ter 3. IV. Em., 1111 Budapest, Hungary, e-mail: hassan@aut.bme.hu


Keywords: metamodeling, VMTS, Symbian, custom editor, imperative OCL, compiler.

Abstract
The concept of metamodeling has become wide-spread, as recently the two most important criteria in software engineering are development time and reliability. This technique is based on metamodel-model pairs, in which the metamodel contains every rule that the modeling environment has to follow and it also defines which types of objects can be created during the modeling process. This paper provides a flexible approach to store and instantiate attributes in multilayered metamodeling environments. The introduced method can be easily extended to multiple mobile platforms, therefore, the user interface development is highly automated. However, the event handling functions have to be implemented for all the target platforms. Imperative OCL can efficiently be used in implementation of platform-independent code specification, which allows the creation of a common event handling function and from this, the target platform code fragments can be compiled. This paper also presents an Imperative OCL compiler architecture. The background and the implementation framework for the discussed constructs are the Visual Modeling and Transformation System, which was developed at BUTE.

References
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